Becoming hellbent so you can use the card as a straight-up Tutor is, naturally, very good, but the first effect here can also be useful in Combo decks, where it can grab extra copies of key pieces you need
Trample matters is an interesting theme to build around, but its also very Gruul
Pokmon is a turn-based game similar to how battles work in the Pokmon video games
Matt Tabak writes in the official Innistrad: Midnight Hunt Mechanics article: For example, a 1/1 creature, a 3/1 creature, and a 4/6 creature have three different powers (specifically, 1, 3, and 4). By contrast, if you have a 2/2, a 2/3, and a 3/3, you dont have coven because two of your creatures share power 2. If you have more than three creatures and a couple of them have the same power, that's not a problem for coven as long as there's at least three different powers among them